Archive for 'Papervision3D'

3D sound visualization using pv3D and computespectrum

I wrote a relatively simple example of how you can analyze the soundspectrum and then use the output to animate papervision3D objects. I’m not such a fan of ENTER_FRAME  listeners, so you’ll find the code that handles the animation in the tick function of the timer which updates every 100 ms. To get this code [...]

Papervision 3D Mashup

My latest project is a game/quiz that combines youtube videos, flickr images and tweets in flash. It uses pv3D to show the content in an interactive way. The goal is to guess the (randomly selected) words that were searched on youtube, flickr and twitter. Be sure to check it out. launch project UPDATE: Since 03/12, [...]

Tweening vertices in pv3D

Did you know it is possible to manipulate every single vertex in a 3D object? You can access them through the geometry property. I did a quick test by tweening the vertices of a cube. Click on the cube to see the result. 1 var v:Vertex3D = cube.geometry.vertices[i]; This movie requires Flash Player 9 swfobject.embedSWF(“http://snakeflash.com/demos/CubeVertices.swf”, [...]